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The Duelist Genesis (TDGS-EN) Official Card List

I will keep adding to this list as more cards are announced. If anyone has bought a tin, then please post some of your pulls here, with full English effects as I have listed here, and I will add them to the list.


Rarities list:

Ghost Rare:
TDGS-EN040 Stardust Dragon

Secret Rares:
TDGS-EN000 Avenging Knight Parshath
TDGS-EN086 Cyber Shark
TDGS-EN094 Splendid Venus
TDGS-EN099 Toy Magician

Ultra/Ultimate Rares:
TDGS-EN014 Montage Dragon
TDGS-EN033 Dark Hunter
TDGS-EN039 Nitro Warrior
TDGS-EN040 Stardust Dragon
TDGS-EN041 Red Dragon Archfiend
TDGS-EN042 Goyo Guardian
TDGS-EN044 Thought Ruler Archfiend
TDGS-EN053 Emergency Teleport

Super Rares:
TDGS-EN002 Nitro Synchron
TDGS-EN029 Twin-Barrel Dragon
TDGS-EN030 Izanagi
TDGS-EN034 Kinka Bayo
TDGS-EN043 Magical Android
TDGS-EN059 Lightsworn Sabre
TDGS-EN060 Unstable Evolution
TDGS-EN074 Gladiator Beast War Chariot
TDGS-EN081 Counselor Lily
TDGS-EN098 Kunai with Chain

Rares:
TDGS-EN005 Shield Warrior
TDGS-EN008 Big Piece Golem
TDGS-EN010 Dark Resonator
TDGS-EN013 Handcuffs Dragon
TDGS-EN016 Mind Master
TDGS-EN035 Yamato-no-Kami
TDGS-EN045 Fighting Spirit
TDGS-EN049 De-Synchro
TDGS-EN064 Graceful Revival
TDGS-EN065 Defense Draw
TDGS-EN073 Mind Over Matter
TDGS-EN082 Herald of Orange Light
TDGS-EN083 Izanami
TDGS-EN084 Maiden of Macabre
TDGS-EN087 Grapple Blocker
TDGS-EN088 Telekinetic Charging Cell
TDGS-EN090 The Tricky
TDGS-EN092 Trap of Darkness
TDGS-EN093 The Selection
TDGS-EN096 Cold Enchanter

Commons:
TDGS-EN001 Turbo Booster
TDGS-EN003 Quillbolt Hedgehog
TDGS-EN004 Ghost Gardna
TDGS-EN006 Small Piece Golem
TDGS-EN007 Medium Piece Golem
TDGS-EN011 Twin-Shield Defender
TDGS-EN012 Jutte Fighter
TDGS-EN015 Gonogo
TDGS-EN017 Doctor Cranium
TDGS-EN018 Krebons
TDGS-EN019 Mind Protector
TDGS-EN020 Psychic Commander
TDGS-EN021 Psychic Snail
TDGS-EN022 Telekinetic Shocker
TDGS-EN023 Destructotron
TDGS-EN024 Gladiator Beast Equeste
TDGS-EN025 Jenis, Lightsworn Mender
TDGS-EN026 Dharc the Dark Charmer
TDGS-EN027 Mecha Bunny
TDGS-EN028 Oyster Meister
TDGS-EN031 Kunoichi
TDGS-EN032 Beast of the Pharoh
TDGS-EN036 Silent Strider
TDGS-EN037 Noisy Gnat
TDGS-EN046 Domino Effect
TDGS-EN047 Junk Barrage
TDGS-EN048 Battle Tuned
TDGS-EN050 Lightwave Tuning
TDGS-EN051 Psi-Station
TDGS-EN052 Psi-Impulse
TDGS-EN054 Sword of Kusanagi
TDGS-EN055 Orb of Yasaki
TDGS-EN056 Mirror of Yata
TDGS-EN057 Gear Town
TDGS-EN061 Recycling Batteries
TDGS-EN062 Book of Total Solar Eclipse
TDGS-EN066 Remote Revenge
TDGS-EN067 Spacegate
TDGS-EN068 Synchro Deflector
TDGS-EN071 Psychic Rejuvenation
TDGS-EN072 Telepathic Power
TDGS-EN075 Lightsworn Barrier
TDGS-EN077 Judgment of Thunder
TDGS-EN078 Fish Depth Charge
TDGS-EN080 Overworked (Short-Print Common)
TDGS-EN091 Tricky Spell 4

Unknown:
TDGS-EN085 Hand of the Six Samurai
TDGS-EN089 Charge of the Light Brigade


Effects:

TDGS-EN000
Avenging Knight Parshath
LIGHT
Fairy/Synchro/Effect
2600/2100/8*
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

*Secret Rare*

TDGS-EN064
Graceful Revival
Continuous Trap Card
Select 1 Level 2 or lower monster in your Graveyard and Special Summon it in Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field destroy this card.
*Rare*

TDGS-EN077
Judgment of Thunder
Normal Trap Card
Activate only when a Thuner monster is Normal Summoned, Flip Summoned or Special Summoned. Destroy one card your opponent controls.

TDGS-EN081
Counselor Lily
EARTH
Fairy/Tuner
400/1500/3*
When this card is sent to the Graveyard for a Synchro Summon, you can pay 500 Life Points to have that Synchro monster gain 1000 ATK until the End Phase.
*Super Rare*

TDGS-EN082
Herald of Orange Light
LIGHT
Fairy/Tuner
300/500/2*
You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it. You can activate this effect during either player's turn.
*Rare*

TDGS-EN083
Izanami
WATER
Fairy/Spirit
1100/1800/4*
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.
*Rare*

TDGS-EN084
Maiden of Macabre
DARK
Spellcaster/Effect
1700/0/4*
Each time this card destroys an opponent's monster by battle, place 1 Spell Counter on it. This card gains 200 ATK for each Spell Counter on it.
*Rare*

TDGS-EN085
Hand of the Six Samurai
FIRE
Warrior/Effect
1600/1000/3*
While you control another "Six Samurai" monster, you can tribute 1 "Six Samurai" monster to destroy 1 monster on the field.
*Unknown*

TDGS-EN086
Cyber Shark
WATER
Fish/Effect
2100/2000/4*
If you control a WATER monster, you can Normal Summon this card without Tributing.
*Secret Rare*

TDGS-EN087
Grapple Blocker
EARTH
Psychic/Effect
1200/2000/4*
When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
*Rare*

TDGS-EN088
Telekinetic Charging Cell
Equip Spell Card
Equip only to a Psychic-Type monster. You do not have to pay Life Points to activate its effect(s). When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand.
*Rare*

TDGS-EN089
Charge of the Light Brigade
Normal Spell
Send the top three cards of your deck to the graveyard. Add a level 4 or lower "Lightsworn" monster from your deck to your hand.
*Unknown*

TDGS-EN090
The Tricky
WIND
Spellcaster/Effect
2000/1200/5*
You can discard 1 card to Special Summon this card from your hand.
*Rare*

TDGS-EN091
Tricky Spell 4
Quick-Play Spell Card
Send 1 face-up "The Tricky" you control to the Graveyard. For each monster your opponent controls, Special Summon a "Tricky Token" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position. "Tricky Tokens" cannot declare an attack.

TDGS-EN092
Trap of Darkness
Normal Trap Card
Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your Graveyard. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card.
*Rare*

TDGS-EN093
The Selection
Counter Trap Card
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.
*Rare*

TDGS-EN094
Splendid Venus
LIGHT
Fairy/Effect
2800/2400/8*
All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effect of Spell and Trap Cards you control cannot be negated.
*Secret Rare*

TDGS-EN096
Cold Enchanter
WATER
Aqua/Effect
1600/1200/4*
You can discard 1 card to place 1 Ice Counter on 1 face-up monster. This card gains 300 ATK for each Ice Counter on the field.
*Rare*

TDGS-EN098
Kunai with Chain
Normal Trap Card
Choose 1 or both of these effects:
• Activate only when an opponent's monster attacks. Change the attacking monster to Defense Position.
• Equip this card to a monster you control. It gains 500 ATK.

*Super Rare*

TDGS-EN099
Toy Magician
LIGHT
Spellcaster/Effect
1600/1500/4*
You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of "Toy Magicians" on the field.
*Secret Rare*
TIMYUGIOH

basic list updated with cards i got 2day Very Happy  cant be bothered to post effects they'll be posted soon

ive gotta say with the psychic stuff ive got im impressed with them think im gonna build the deck, and i took a game off DAD 2day with synchron Cool
Guest

Arm's Hole is NOT in the set. Stu was joking and despite there being a couple of spots left for OCG promos, UDE have confirmed Arm's Hole will NOT be one of them
theboywithtits

Oh Yeah, Em.. Judgment of Thunder, TDGS-EN077, Common. Effect: Activate Only when a Thunder-Type Monster is Normal Summoned, Flip Summoned or Special Summoned. Destroy 1 card your opponent controls.
Joel

Herald is best card this set with SPlendid Venous. Vahalla can ss it and Zerato and Athena and all 3 can be used with Trade-In. Ill probz make one.
wednesday13

TIMYUGIOH wrote:
basic list updated with cards i got 2day Very Happy  cant be bothered to post effects they'll be posted soon

ive gotta say with the psychic stuff ive got im impressed with them think im gonna build the deck, and i took a game off DAD 2day with synchron Cool


LOL I did say that adding in some draw element to the deck would make it better  Very Happy

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