TIMYUGIOH
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need suggestions on this - DARK WORLD ASSAULT21 MONSTERS:
2 stardust dragon assault mode
3 sillva
2 golld
3 brrow
3 beige
2 brron
3 psychic commander
1 sangan
1 morphing jar
1 tragodia
17 SPELLS:
3 dark world dealings
3 dark world lightning
3 cold wave
2 allure of darkness
2 assault teleport
1 card of safe return
1 card destruction
1 monster reborn
1 emergency teleport
4 TRAPS:
2 threatening roar
2 assault mode activate
EXTRA DECK:
all the usual and obviously 3 stardust dragon
so what do you reckon will this work or what should i change??
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T HaXx
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TBH tim the deck looks like it will lead to some incredable bad hands if crush hits you the deck will die
why not try the standard assualt mode deck ?
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TIMYUGIOH
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| T HaXx wrote: | TBH tim the deck looks like it will lead to some incredable bad hands if crush hits you the deck will die
why not try the standard assualt mode deck ? |
standard assault is boring this just seems like a good fun deck, and to be fair how crushes are in worcester i would not use this anywhere else
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theboywithtits
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I would take out 1 Psychic Commander, 3 Cold Wave and 1 Trageodia out for 1 Threatening Roar, 1 Assault Beast and 1 Mirror Force? This will also make the deck 40 cards
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wednesday13
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22 MONSTERS:
2 stardust dragon assault mode
3 sillva
3 GOLLD
3 brrow
3 beige
2 brron
3 BLACKWING GALE
1 sangan
1 morphing jar
1 PLAGUESPREADER ZOMBIE
13 SPELLS:
3 dark world dealings
3 dark world lightning
2 allure of darkness
1 card of safe return
1 card destruction
1 monster reborn
2 LIGHTNING VORTEX
5 TRAPS:
3 THREATENING ROAR
2 assault mode activate
Here you go this is what I would suggest you run.
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EheroDC
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I think the teleport engine is a must with Dark world, but I think Craig is right about the Gales too, use them both as the tuners
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