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Posted: Tue Jul 08, 2008 1:44 pm Post subject: Landstar Archtype Support Cards |
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Hey all. What many of you won't know by now, is that about 2 years ago, I began writing fan fictions. I gave up after I lost interest in writing, but I did get to writing 11 and a half chapters centred around my main character, Isaaru. Isaaru uses a deck based solely on the Landstar monsters. Most of Isaaru's big hitters have effects which allow them to lower their level stars to below 3, so they slip past Gravity Bind and Level Limit - Area B. This is a list of all of the cards I created for use in my fan fiction.
And so, here they are:
Normal Monster Cards
Brigadier of Landstar
Warrior / EARTH
900 / 1200 / 3
*Featured in the Anime*
Grappler of Landstar
Warrior / EARTH
1000 / 500 / 3
*Featured in the Anime*
Knight of Landstar
Warrior / EARTH
500 / 2200 / 3
*Featured in the Anime*
Effect Monster Cards
Sir Knight of Landstar
Warrior / Effect / EARTH
2200 / 500 / 3
This card cannot be normal summoned or set. This card cannot be special summoned, except by the effect of “Landstar Knighthood.” When this card is successfully special summoned to the field, select one spell or trap card on your opponent’s side of the field and destroy it.
Spellcaster of Landstar
Spellcaster / Effect / LIGHT
400 / 600 / 2
This card cannot be normal summoned. When this card is successfully special summoned to the field, select a monster on your opponent’s side of the field which is the same type as a monster on your side of the field, and destroy that monster. In addition, this monster may attack your opponent’s life points directly.
Ninja of Landstar
Warrior / DARK
500 / 500 / 2
If there is a “Landstar” monster on your side of the field, then the normal summon of this card can be treated as a special summon.
Cavalry of Landstar
Beast / Union / EARTH
1300 / 1200 / 3
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field with “Landstar” in its name as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. In addition, when a monster equipped with this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed, this card is destroyed instead.)
Guardian of Landstar
Rock / Effect / EARTH
1800 / 1200 / 5
During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 1 star. If “Landstar Fortress” is face-up on your side of the field, battle damage to the controller of this card during a battle involving this card becomes 0. In addition, increase this card’s ATK by 200 points for every face-up warrior monster on your side of the field with the word “Landstar” in its card name.
Duke of Landstar
Warrior / Effect / EARTH
2700 / 2400 / 8
This monster cannot be normal summoned or set. This monster can only be special summoned by tributing 2 monsters on your side of the field with the word “Landstar” in their card names. During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 2 stars. If “Landstar Fortress” is face up on your side of the field, increase the ATK and DEF of this card by 1000 points. If this card inflicts battle damage to your opponent’s life points while “Landstar Fortress” is face-up on your side of the field, draw 1 card from your deck and then discard the top card on your deck to the graveyard.
Fusion Monster Cards
Raging Swordsman of Landstar
Warrior / Fusion / Effect / EARTH
2200 / 1500 / 5
“Swordsman of Landstar” + “Grappler of Landstar”
The fusion summon of this card can only be conducted with the above fusion material monsters. During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 1 star.
Impregnable Brigadier of Landstar
Warrior / Fusion / Effect / EARTH
1500 / 2200 / 5
“Brigadier of Landstar” + “Knight of Landstar”
The fusion summon of this card can only be conducted with the above fusion material monsters. During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 1 star.
Ultimate Warrior of Landstar
Warrior / Fusion / Effect / EARTH
2900 / 2300 / 7
“Raging Swordsman of Landstar” + “Impregnable Brigadier of Landstar”
The fusion summon of this card can only be conducted with the above fusion material monsters. During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 2 stars. When the level of this card is equal to 1 star, then the original ATK and DEF values of this card are doubled. If this card has been destroyed by a card effect, and it is special summoned from the graveyard, then this monster’s level becomes the number of stars that this card had when it was sent to the graveyard.
Gladiator of Landstar
Warrior / Fusion / Effect / LIGHT
2700 / 1000 / 7
“Swordsman of Landstar” + “Knight of Landstar”
The fusion summon of this card can only be conducted with the above fusion material monsters. During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 2 stars. If the level of this monster is equal to 1 star, then by paying half of your life points, you may destroy all monsters on your opponent’s side of the field.
Ritual Monster Cards
Sun God of Landstar
Dragon / Ritual / Effect / LIGHT
2000 / 1900 / 10
This card can only be Ritual Summoned with the Ritual Spell Card, “Landstar God Ritual.” When this monster is ritual summoned to the field, pay 1500 life points to destroy all cards on your opponent’s side of the field. In addition, when this card is sent from the field to the graveyard by any card effect, return one “Landstar God Ritual” from your graveyard to your hand.
Warrior God of Landstar
Warrior / Ritual / Effect / DARK
3000 / 2800 / 10
This card can only be Ritual Summoned with the Ritual Spell Card, “Landstar God Ritual.” During each of your own standby phases in which this card is face-up on your side of the field, decrease the level of this card by 3 stars. When the level of this card is equal to 1 star, you can special summon one monster from your hand of your side of the field. You can only activate this effect once per turn.
Spell Cards
Landstar Forces
Normal Spell / SPELL
Special Summon any number of normal monsters from your hand with the word “Landstar” in its card name.
*Featured in the Anime*
Landstar Shot
Equip Spell / SPELL
This card may only be equipped to a monster with the word “Landstar” in its card name. Increase the ATK of the equipped monster by 600 points.
*Featured in the Anime*
Landstar Unison
Quickplay Spell / SPELL
Tribute a face-up “Swordsman of Landstar,” “Brigadier of Landstar,” “Grappler of Landstar” and “Knight of Landstar” on your side of the field and special summon one “Ultimate Warrior of Landstar” from your fusion deck.
Landstar Rebirth
Normal Spell / SPELL
Select one normal “Landstar” monster in your graveyard and special summon it to your side of the field in face-up defence position.
Landstar Knighthood
Quickplay Spell / SPELL
Offer a face-up “Knight of Landstar” on your side of the field as a tribute to special summon a “Sir Knight of Landstar” from your hand, deck or graveyard in face-up attack position.
Landstar Library
Quickplay Spell / SPELL
Offer a face-up warrior-type monster on your side of the field with “Landstar” in its card name as a tribute to special summon any monster with “Landstar” in its name from your hand or deck, that is not a warrior-type monster.
Landstar Castle
Field Spell / SPELL
As long as this card is face-up on your side of the field, increase the ATK and DEF of all normal monsters on your side of the field with “Landstar” in their card names by 600 points. In addition, if you have a face-up “Landstar Fortress” on your side of the field, then that card is not destroyed by card effects controlled by your opponent and is not destroyed by its own effect.
Landstar God Ritual
Ritual Spell / SPELL
This card can be used to Ritual Summon "Sun God of Landstar" or “Warrior God of Landstar.” You must also Tribute monsters from the field or your hand whose total levels equal 10 stars.
Landstar’s Rejuvenating Fountain
Normal Spell / SPELL
Increase your life points by an amount equal to the number of ‘Landstar’ monsters in your graveyard x 400.
Trap Cards
Landstar Fortress
Continuous Trap / TRAP
This card can only be activated when you have 3 or more monsters on your side of the field with “Landstar” in its card name. This card is immediately destroyed if you do not have 3 monsters on your side of the field with “Landstar” in their card names. As long as this card is face-up on your side of the field, monsters on your side of the field with the word “Landstar” in their card names are not destroyed by any card effects controlled by your opponent.
Landstar Reinforcements
Normal Trap / TRAP
This card can only be activated when a monster on your side of the field is destroyed as a result of a battle. Special summon one “Guardian of Landstar” from your hand or deck to the field in face-up attack position.
Others (not featured on the fan fics)
Landstar Barrier
Normal Trap / TRAP
Activate only when a face-up "Landstar" monster on your side of the field is declared as an attack target whilst you have 2 or more face-up "Landstar" monsters on your side of the field. Destroy all face-up attack position monsters on your opponent's side of the field.
*Thanks to Tim for the idea*
Also, if you would like to suggest any ideas for new Landstar cards, then feel free to submit your opinions to me, either by PM or by posting here. I will give credit to any card ideas I do feature. I only have two guidelines:
1. Monsters must be named "..." of Landstar.
2. Spells/Traps must be named Landstar "..." or Landstar's "...".
With that in mind, enjoy!
Last edited by Guest on Tue Jul 08, 2008 3:08 pm; edited 1 time in total |
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TIMYUGIOH Site Admin
 Deck: blackwing, six samurai, ancient gear, beasties, gadget
Joined: 04 Feb 2008 Birthday: 15th june Posts: 2257
Location: worcester
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Posted: Tue Jul 08, 2008 2:59 pm Post subject: |
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howabout
landstar's wrath - trap card
This card can only be activated when you have 2 or more monsters on your side of the field with “Landstar” in its card name, when your opponent declares an attack negate it and destroy all face up attack position monsters on your opponents side of the field _________________ level 1 tournament organizer
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Guest
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Posted: Tue Jul 08, 2008 3:01 pm Post subject: |
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| TIMYUGIOH wrote: | howabout
landstar's wrath - trap card
This card can only be activated when you have 2 or more monsters on your side of the field with “Landstar” in its card name, when your opponent declares an attack negate it and destroy all face up attack position monsters on your opponents side of the field |
Hmm. I'm gonna add that, but something to it. Water it down a bit . |
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Daedalus team worcester
Deck: Six Samurai
Joined: 05 Feb 2008 Birthday: 14.01.94 Posts: 47
Location: Worcester
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Posted: Fri Aug 15, 2008 10:30 am Post subject: My Landstar Ideas |
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Continuous Spell Card - Landstars Rebirth
Once per turn target one "Landstar" Monster in your graveyard with 1500 ATK or less and special summon it. During each of your standby phases pay 500 life points, if you do not this card is destroyed.
Continuous Trap Card - Landstars Revenge
Once per turn you may discard two cards with "Landstar" in its name to destroy one spell or trap card and one monster on your opponents side of the field.
_________________ Right then, seeing as everyones posting their hall of fame I might as well....
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